How to sync a multicam interview in DaVinci Resolve, and keep it switchable.
Two cameras and a recorder become one multicam clip in DaVinci Resolve with a right-click and a sync by sound. The settings, the audio angle, and a round-trip that stays switchable.
To sync a multicam interview in DaVinci Resolve, select every clip from the interview in the Media Pool, recorder files included, right-click, choose Create New Multicam Clip Using Selected Clips and set Angle Sync to Sound. Resolve lines up the waveforms and makes one clip with an angle per source. Cut it from a transcript first, then switch cameras in the multicam viewer. Works in free Resolve.
Why build the multicam clip before anything else
An interview shoot lands in the Media Pool as several files describing one conversation: a wide, a tight, maybe a third camera on the interviewer, and a lav and boom on a separate recorder. Resolve's container for that is the multicam clip: every source as a named angle, synced once, treated by the timeline as a single clip you can cut like any other and switch at any point. The glossary entry on multicam and sync clips explains the containers.
Editors who skip the container pay twice. Stacking the tight camera above the wide means every trim is made twice. Flattening early throws away the angle switch, the one thing that hides a shortened answer without a jump cut.
The other mistake is order. People open the multicam viewer on day one and start switching cameras on a two-hour interview nobody has decided how to cut. Decide what is said first. Decide which camera shows it second.
How do you sync a multicam interview in DaVinci Resolve?
- Name the cameras in the metadata before you sync. On the Media page, select all of one camera's clips, open the Metadata panel and fill in the Camera or Angle field ("Wide", "Tight", "Recorder"). The multicam dialog can name angles from this field, so fix it now, not after the clip exists.
- Select the interview's clips and create the multicam clip. In the Media Pool, select every file from the interview, the recorder's audio-only files included. Right-click and choose Create New Multicam Clip Using Selected Clips. Name it after the interview, set Angle Name to the metadata field you filled in, and check that the frame rate matches your project.
- Set Angle Sync to Sound. Sound matches waveforms, and since every device heard the same room, it needs no slate. Timecode is frame-exact, and right only when every device was jammed to one clock. In point is the fallback for a source with no usable audio: mark the same clap on each clip first. Click Create.
- Open the clip and check the sync. Double-click the multicam clip in the Media Pool and it opens as its own timeline, each angle on a track. Confirm the waveforms line up; if one angle is off, slip it here and the fix carries into every timeline that uses the clip. A camera that stopped and restarted shows as two clips on one track; that is correct.
- Edit the multicam clip into a timeline and pick the audio angle. Make a new timeline at the camera frame rate and drag the multicam clip in. Right-click it, choose Switch Multicam Clip Angle, then Audio, and pick the recorder. The camera scratch tracks are now silent in every cut from this clip.
- Cut the content from the transcript, not the pictures. This is the long step and it is a text job: read the whole interview, decide which answers stay and where the cuts fall, and build the selects in story order on this timeline. The transcript is covered below.
- Switch angles in the multicam viewer on the assembled cut. Set the source viewer to Multicam mode from its viewer menu and choose Video from the switching buttons so the audio angle stays put. Play, and click an angle or press its number key to cut to it at the playhead. To change the camera on a segment without adding a cut, right-click it and choose Switch Multicam Clip Angle. Tight on the emotional beat, wide when the subject gestures.
- Leave the multicam clips as multicam. Where two neighbors show the same angle, delete the edit point to join them. Flatten Multicam Clip is for the day a downstream tool or collaborator cannot read the container, and that day may not come. Keep a copy of the timeline first.
What about the Sync Bin on the Cut page?
The Cut page has a second route. Select the clips, click Sync Clips above the Media Pool, sync by audio and save. The Sync Bin then shows every angle rolling at the playhead's moment and you cut from any of them into the timeline, without making a multicam clip.
That is also its limit. What lands on the timeline is an ordinary clip from one camera, so changing your mind later means a replace edit. For a one-day cut, the Sync Bin is fine. For an interview you will keep shortening for weeks, build the multicam clip.
Where the transcript comes from
Resolve's own transcription lives in the paid Studio edition and free Resolve has none; how to transcribe video in DaVinci Resolve, free edition included covers both editions. Resolve Studio transcribes one clip at a time and does not label speakers, so a two-person interview comes back as one block of words with no names. Neither edition lets you mark the keepers in the text and get a timeline back that still references the multicam clip.
The route that keeps the container intact is the XML one. Select the timeline that holds the multicam clip and choose File > Export > Timeline, then pick a Final Cut Pro XML (.fcpxml) version from the format menu. The FCPXML describes the multicam container with its angles and the audio angle from step five, so a tool reading it can transcribe the recorder, not a camera scratch mic, and send back a cut that references the same container. A CMX 3600 EDL cannot: one event, one source, and the multicam relationship is gone.
Whatever comes back should import with File > Import > Timeline and still be multicam. If a tool returns flat clips from one camera, you have lost the angle switch the second camera was hired for. Ask that question before an interview series goes through any tool.
Doza Assist is a local-first AI editing assistant that reads the FCPXML you export from Resolve, multicam clip included, and transcribes the interview on your Mac with every speaker labeled; nothing uploads. Read the interview as paragraphs, click any word to land on its frame, ask for the strongest lines on a subject, and mark the selects in the text. Set "Edit in" to DaVinci Resolve in the project header and Export writes an FCPXML for the multicam timeline, which you bring in with File > Import > Timeline. A multicam round-trip always arrives as a file, in free Resolve and in Resolve Studio alike, and the cut references your multicam clip, so step seven happens on a timeline that already has the right lines in the right order.
Common questions
Can free DaVinci Resolve make multicam clips?
Yes. Multicam clips, sync by sound or timecode, the multicam viewer and the Cut page Sync Bin are all in the free edition. What free Resolve lacks is transcription, so the text pass happens in a separate tool and comes back as a timeline file.
Should the recorder's audio be its own angle?
Yes. Include the recorder's files when you create the multicam clip and Resolve adds them as audio-only angles, synced by waveform like the cameras. Set the recorder as the audio angle with Switch Multicam Clip Angle > Audio, and every cut uses the clean track.
Can I change the audio angle after I have started cutting?
Yes, per segment. Right-click any multicam segment in the timeline, choose Switch Multicam Clip Angle, then Audio, and pick another angle. Setting the audio angle once in step five, before you cut, saves fixing it segment by segment later.
Does an EDL carry a multicam clip into Resolve?
No. A CMX 3600 EDL describes one source per event, so a multicam interview arrives as flat clips from whichever angle the file names. Use FCPXML for a multicam timeline; Resolve imports it through the same File > Import > Timeline command and rebuilds the multicam clip. How to import an EDL from a transcript into DaVinci Resolve covers the single-camera case.
Doza Assist transcribes every interview locally, finds the strongest moments across all of them, then sends your chosen ranges to Final Cut, Premiere, or Resolve. Your video never leaves your Mac.
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